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ANY-maze Help > The ANY-maze reference > The Protocol page > The elements of a protocol > Inputs and outputs > On/off inputs > Setting up an on/off input > Specifying whether the physical port used by an on/off input is always the same Specifying whether the physical port used by an on/off input is always the same
In briefIn the majority of situations, the physical port used by an input will always be the same - it's simply the port on the interface device to which the switch, photobeam, etc. actually connects. However, you may encounter situations in which the port depends on the location of a movable zone. For example, in a Y-maze, you may have a lever (connected to a switch) mounted at the end of each arm of the maze. Now you want to create an element called 'Goal arm lever' (let's imagine that the animal has to press the lever to achieve the goal of the test), but you have set the 'Goal arm' to be a movable zone - i.e. it isn't always the same physical arm of the maze, but changes between tests. Thus the 'Goal arm lever' will be the lever in whichever arm happens to be the goal arm in a particular test, which necessarily means it won't always be the same physical lever (and therefore 'Goal arm lever' won't always be connected to the same physical port). DetailsIf you do have an on/off input whose physical port depends on the location of a movable zone, like in the Y-maze example above, then you simply need to specify this by selecting the appropriate option from the drop-down list in the On/off input element's page of the protocol. When you do this, the element will automatically be given one 'Port to use' sub-element for each location of the movable zone you chose - so in the Y-maze example, there will be three 'Port to use' sub-elements, one for each arm of the maze. You'll then be able to use these sub-elements to specify which port is used for each of the possible locations of the zone.
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