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ANY-maze Help > The ANY-maze reference > The Protocol page > The elements of a protocol > Behaviour > Virtual switches > Instantaneous values that can be threshold by a virtual switch
Instantaneous values that can be threshold by a virtual switch

Contents
The following instantaneous values can be thresholded by a virtual switch.
| | • | The value reported by a sensor. (See note 4) | |
Notes
| | 1. | Exactly how ANY-maze determines the distance of the animal from a zone depends on whether zone entries (sic) are set to use the entire area of the animal or the animal's centre point (see Choosing how ANY-maze should detect entries into a zone for details). If entries are based on the entire area of the animal, then the calculation of the distance from the animal to the zone will also be based on the entire area of the animal - specifically, the system will use the distance from the point on the animal's edge that is closest to the zone border; on the other hand, if zone entries are based on the centre of the animal, then the distance to the zone will also be based on the centre of the animal - i.e. the distance to the zone will simply be the distance from the centre to the nearest part of the zone. | |
| | 3. | You can specify how ANY-maze calculates the distance of the animal from a point using an option in the Point's settings in the protocol. Specifically, the distance is either the shortest distance from any point on the animal's edge to the point, or it is the distance from the centre of the animal to the point. | |

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ANY-maze help topic T1431
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