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ANY-maze Help > The ANY-maze reference > The Protocol page > The elements of a protocol > Inputs and outputs > Speakers > Setting up a speaker > Specifying whether the physical port used by a speaker is always the same Specifying whether the physical port used by a speaker is always the same
In briefIn the majority of situations, the physical port used by a speaker will always be the same - it's simply the port on the interface device to which the speaker actually connects. However, you may encounter situations in which the port depends on the location of a movable zone. For example, in a Y-maze, you may have a speaker mounted on the end of each arm of the maze. Now you want to create an element called 'Aversive arm speaker' (let's imagine that the animal has to leave the arm when the speaker plays a tone), but you have set the 'Aversive arm' to be a movable zone - i.e. it isn't always the same physical arm of the maze, but changes between tests. Thus the 'Aversive arm speaker' will be the speaker in whichever arm happens to be the aversive arm in a particular test, which necessarily means it won't always be the same physical speaker, and therefore the 'Aversive arm speaker' won't always be connected to the same physical port. DetailsIf you do have a speaker whose physical port depends on the location of a movable zone, like in the Y-maze example above, then you simply need to specify this by selecting the appropriate option from the drop-down list in the speaker element's page of the protocol. (Note that this list is only displayed when the protocol includes one or more movable zones). When you do this, the element will automatically be given one 'Port to use' sub-element for each location of the movable zone you chose - so in the Y-maze example, there will be three 'Port to use' sub-elements, one for each arm of the maze. You'll then be able to use these sub-elements to specify which port is used for each of the possible locations of the zone.
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